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One year ago, I stepped down from my operational responsibilities and COO role to become an Ambassador for @TheSandboxGame.
👀 Since then, I've stayed closely connected to the company's progress through regular conversations with the leadership team.
👍 A year later, I'm more convinced than ever that the direction The Sandbox Studio is taking represents the next generation of game creation and the metaverse.
🏗️ Here's what's coming:
▫️ A mobile-friendly, web-native platform powered by an AI-native open game engine—not just another LLM wrapper.
▫️ Accelerated onboarding for the 10,000+ creators currently on the waitlist, starting in August 2026. The waitlist will soon be a thing of the past.
▫️ Public launch in Q4 2026, with monetization available from Day 1 in both fiat and $SAND.
▫️ LAND owners will be able to earn revenue without being creators themselves by acting as publishers, hosting creators, and sharing in the revenue they generate.
▫️ A new live, interactive 3D isometric world map to explore.
▫️ Improved content discovery with featured placements to help outstanding experiences reach more players.
▫️ More open communication with the community, with feedback gathered on Discord ahead of releases.
▫️ Faster product iterations, with new releases shipping at an almost weekly cadence.
The long-term utility and demand for $SAND will grow by empowering creators to build engaging games with strong retention loops, seamless player acquisition across the platforms of their choice, and the freedom to design their own in-game economies and shops.
It's exciting to see this momentum continue. I'm proud to support the team in my Ambassador role and can't wait to see what creators, LAND owners, and the community build together. 🚀
Source:https://twitter.com/borgetsebastien/status/2082951220776296721
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