@ggsimm very nice results, you can instantly recognize the references
Reply to @ggsimm: Trying some sixth-gen console r | Hanami
@ggsimm very nice results, you can instantly recognize the references
Reply to @ggsimm: Trying some sixth-gen console rendering style in typegpu, in hope of making a game that looks like this at some point.
There's a lot of weird shit going on in these, I learned a lot on how ps2/gamecube era rendered games, apparently they were fill-rate monsters.
These are a mix between twilight princess, shadow of the colossus, metal gear solid 2/3, very handwaved since I'm not trying to be console-accurate but mood-accurate for sure.